A downloadable game for Windows

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A work in progress prototype

Each round is procedurally generated, no track is ever the same. Start with a few seconds to get as far as possible. Each 'round' it will get slightly more twisted.

The first 5 levels are a "simulation", for a quick run through of controls and concepts.

Controls

Controller:

  • LS: Turn L/R
  • A: Drift
  • RS: Aim
  • RS Click or X: Fire
  • LT: Brake
  • RT: Accelerate
  • LB: Gear Down
  • RB: Gear Up

Keyboard:

  • A/D: Turn L/R
  • W: Accelerate
  • S: Brake
  • Space: Drift
  • Q: Gear Down
  • E: Gear Up
  • LMB: Fire weapon 1
  • RMB: Fire weapon 2
  • Mouse: Aim


Concepts:

Drifting will increase time by +1 for every 1 second of drifting.

Destroying another vehicle will net +5 seconds.

The higher the iteration, the more twisted the track will become


Notes:

All story elements have been removed from this build. Think of it more as proof of concept.

There is currently no end


Features still working on:

Random modifiers for track, different buildings/textures, different biomes, an end, weapon loadouts, more vehicles (random selection between rounds), Feedback and layout, cohesive theme through menus.

Music by John Oestmann https://johnoestmann.bandcamp.com/

Download

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Click download now to get access to the following files:

Async - Build for AvCon 2023 301 MB
ASYNC Build 27.12.23.zip 293 MB
ASYNC Build 29.6.24.zip 235 MB

Development log

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