ASYNC
A downloadable game for Windows
A work in progress prototype
Each round is procedurally generated, no track is ever the same. Start with a few seconds to get as far as possible. Each 'round' it will get slightly more twisted.
The first 5 levels are a "simulation", for a quick run through of controls and concepts.
Controls
Controller:
- LS: Turn L/R
- A: Drift
- RS: Aim
- RS Click or X: Fire
- LT: Brake
- RT: Accelerate
- LB: Gear Down
- RB: Gear Up
Keyboard:
- A/D: Turn L/R
- W: Accelerate
- S: Brake
- Space: Drift
- Q: Gear Down
- E: Gear Up
- LMB: Fire weapon 1
- RMB: Fire weapon 2
- Mouse: Aim
Concepts:
Drifting will increase time by +1 for every 1 second of drifting.
Destroying another vehicle will net +5 seconds.
The higher the iteration, the more twisted the track will become
Notes:
All story elements have been removed from this build. Think of it more as proof of concept.
There is currently no end
Features still working on:
Random modifiers for track, different buildings/textures, different biomes, an end, weapon loadouts, more vehicles (random selection between rounds), Feedback and layout, cohesive theme through menus.
Music by John Oestmann https://johnoestmann.bandcamp.com/
Download
Click download now to get access to the following files:
Development log
- Update log 29/6/24Jun 30, 2024
- Update log 29/6/24Jun 30, 2024
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